My research is intersectional by nature. I explore social media, ecomedia, game design and environmental issues, identity and representation in media, object-oriented ontologies (OOO) and ethics, and practices of game design.
My work also concerns high impact pedagogies such as gameful, collaborative, and project-based learning. I teach game design, interactive media, ecomedia, and inclusive design practices.
Games and Video Essays
- Ecofeminism and Gaia Theory in Horizon Zero Dawn
- OOO, It’s Prey!; Or How Did They Know I Always Wanted To Be A Coffee Cup?
- Framing The Blood of the Vampire: A Text-Based Game
Text Articles & Book Chapters
- Slow Violence in a Digital World: Tarahumara Apocalypse and Endogenous Meaning in Mulaka (the second link is to a video about the game, published by Lienzo), Ecofictions, Ecorealities and Slow Violence in Latin America and the Latinx World
- Game Design as Climate Change Activism
- Rise of the Mandalorians: A Fandom Reacts to Intersectional New Canon
- Where the Wild Games Are: Ecologies in Latin American Video Games (book chapter in Ecomedia: Key Issues)
Game Review
“The Megamycete at the End of the World: Resident Evil: Village and Gothic Ecophobia,” Gothic Nature, Issue IV, p.240-243
I am the co-founder and lead editor of a journal that publishes scholarly games along with essays framing the theories underpinning their design as well as the design process.
Game studies has heretofore focused on critical analysis of video games, which is important, but OneShot intends to go a step further, supporting, promoting, and providing peer-review for scholar-designed games and emphasizing documentation of the game design process.
Forthcoming
(Book chapter) “Giving Pandemic a Face: Ecophobia in A Plague Tale: Innocence.” End-Game: Apocalyptic Video Games, Contemporary Society, and Digital Media Culture, co-edited by Lorenzo DiTommaso, James Crossley, Alastair Lockhart, and Rachel Wagner. Submitted to De Gruyter (Berlin). Expected release date: Spring 2023.
(Book chapter) “There is No Planet B: A Milieu-Specific Analysis of Outer Wilds’ Unstable Spaces.” Ecogames, co-edited by Joost Raessens, Laura op de Beke, Gerald Farca, and Stefan Werning. Expected release date: Fall 2023.